A group of us has been playing Pandemic. The timing is somewhat incidental. We had been on the cusp of unboxing Pandemic Legacy. The box has been staring me down for years, and now that I’ve developed a group of players who interact openly and amicably it seems that we have the right mix of personalities to allow for a positive outcome. For, playing Pandemic with the wrong set of people is terrible – you deal with micromanagers, passive-aggressive types, and alpha gamers, among other displays of unpleasant behaviors.
Thus, that we had a crew that enjoyed communicating, would be open to trying out options, and were generally circumspect and contemplative without being overbearing meant we might enjoy the game, and it’s supposed to be quite a fun way to divert some time while engaging in a story that evolves the game’s parameters as it progresses. Given its “legacy” nature, it seemed like I had only one shot at getting it right since I’d like to have a shared, pure experience with one group, and it’s a commitment of 12 – 24 games, with the count varying due to you receiving two attempts to complete each scenario.
One impediment that prevented us from getting started is that we wished to conduct at least one trial run through base Pandemic before opening up Legacy. We needed to confirm that, yes, we would be a solid crew. Given that none of us really “needs” to play Pandemic and that if offered options we’d pick another game, we were not moving toward discovering whether Legacy would be in the cards, and, well, the cardboard, for us. Days passed. Weeks collected. No experiment occurred.
Enter COVID-19. Suddenly, we were questing for games, and most of the people with whom I game are wary to drop dollars, especially for things like app- or Steam-incarnations of boardgames. Thus, Hanabi, which can be played for free, and Pandemic, which one person can host via a phone or tablet, have become standbys for the intermittent virtual board game gathering. And, it’s been a lot of fun, and has confirmed our suspicions: yes, we’re solid. We even make Mr. Goat smile (evidence via the image attached to this post).
As a related side note, I’ll warn that the recent upgrade to the Pandemic app has been a severe downgrade. What was once a smooth, clear, and efficient interface has become awkward. It now fails to provide as much information on the screen, and many of the aspects of the interface have become less intuitive. It transformed from an epitome of a well-designed board game app implementation to something more in the meh category, which makes its fall from grace that much more painful for it’s always easier to never know what you could have had than to have lost it for an inferior substitution. Fortunately, I upgraded only on my phone and shall strive to maintain thee pre-“upgrade” version on my iPad for as long as possible, recognizing that I’ll probably never play the game on my phone anymore for its implementation has lost Eden.
Throughout life, there will be moments where people will try to convince you that groups perform better than individuals at many tasks. Of course, no individual got us to the moon, but in many aspects of life, I’ve found that groups often feel like navigating difficulties to reach points that I’d have otherwise found alone, or at least via a smaller group. Like, at bar trivia, my best performances, for the most part, have sprung from groups of two or three rather than of six. Those in-class activities where you read a paper about how you’re a castaway and need to rank the items you’d prioritize and then you go into groups to reevaluate found me faring worse after being prodded to endorse different rankings. Yes, in many aspects, especially where I’m weak, groups improve my performance, but I’ve found that part of using groups is to recognize when not to use them as well. As in trivia, I know shit about sports and current pop music, thus a co-participant or two who cover those topics is critical.
Pandemic works best when you’re not perfect at it, and when the story is the same for your partners. Alone, I can win at six epidemics a fair amount of the time, especially with certain roles in play. A few particular roles are weaknesses for me. And, when playing alone, I rush along, giving some thought to options but generally play quickly, with a game being conducted in about 10 minutes. All of which is to say that losses are inevitable. While playing with my group, we’ll discuss options, banter a bit, and then select one. It’ll not always be the path I’d prefer, but it’s a path that provides merit, and sometimes it works out better than the course that I’d have undertaken. We’re undefeated thus far, and now after several games I’m a bit reticent to do another for the perfect streak is a beautiful thing. Yet, there’s still one level of difficulty to pursue. We covered 6 epidemics. We covered 7 epidemics. We defeated 6 epidemics with the virulent strain addition, thus now we’re staring down 7 epidemics plus the virulent strain. And, as I write those words it strikes me that I damn eager to face this challenge!